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23 novembre 2015

So do I.

So do I.

Originally shared by Rob Donoghue

This is one of those things that bubbles to the top of my mind every time I see a boring failure in an RPG.  It's tied back to that idea of the TV Game, because if you want to see how to really do respectful failure, look at almost any decently written Television show.  Things fail all the time, but never in ways that cause us to questions the core competency of the characters we love.  This is different from "Failing forward", which is important, but serves a different master.  This is about characters.

And it's something I want at the table.
http://walkingmind.evilhat.com/2015/11/23/respectful-failure/

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