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17 février 2016

Some MC moves. Nothing special, really, just answering a question.

Some MC moves. Nothing special, really, just answering a question.

    In game cliffhanger
Yeah, I’ll write these MC possibilities the same way as one writes player moves, because it works
On a player miss, do your move but don’t ask “what do you do?” yet. Switch to another player and come back here later.

    End of game cliffhanger
When it’s time to wrap up the session and it’s your turn to make a move, that is whenever a players rolls a miss or hands you another golden opportunity, or  whenever there’s a pause in the conversation and everyone looks to you to say something, make your move but :
• Strike hard. Make things quite uncertain or spell doom.
• You can strike from an unexpected direction : either choose a move from a neglected front or menace, or challenge expectations : change the deal – be honest, respect the rules, your agendas and principles, but change things. Don’t worry about your prep, but follow the fiction.
• You can go round the table to ask what is their first reaction, but don’t ask what they do, immediately cut to the next character.
• Then go straight to the end of session moves.

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